Craig and myself have been ploughing through Canvas now and are getting on pretty well with our canvas game Glacial Flame.
The image shows a current building tile set as well as a mock user interface. As we are developing Glacial Flame we have been writing up posts on achieving results yourself within the world of Canvas. These posts include guides and code on Measuring FPS with Canvas and Building a Particle Engine with Canvas. Our next post will be covering how to save and load data as XML from a database to Canvas which should be pretty helpful to someone!