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	<title>Beakable</title>
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	<link>http://beakable.com/blog</link>
	<description>A Freelance Web Developer Blog.</description>
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		<title>Glacial Flame in full swing</title>
		<link>http://beakable.com/blog/glacial-flame-in-full-swing/</link>
		<comments>http://beakable.com/blog/glacial-flame-in-full-swing/#comments</comments>
		<pubDate>Wed, 07 Jul 2010 16:03:12 +0000</pubDate>
		<dc:creator>Iain Hamilton</dc:creator>
				<category><![CDATA[Beakable]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://beakable.com/blog/?p=178</guid>
		<description><![CDATA[Craig and myself have been ploughing through Canvas now and are getting on pretty well with our canvas game Glacial  Flame.

The image shows a current building tile set as well as a mock user interface.  As we are developing Glacial Flame we have been writing up posts on achieving results yourself within the world [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>HTML5 Summer project</title>
		<link>http://beakable.com/blog/html5-summer-project/</link>
		<comments>http://beakable.com/blog/html5-summer-project/#comments</comments>
		<pubDate>Wed, 23 Jun 2010 21:36:16 +0000</pubDate>
		<dc:creator>Iain Hamilton</dc:creator>
				<category><![CDATA[Beakable]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://beakable.com/blog/?p=172</guid>
		<description><![CDATA[So after a small trial run with HTML5 and the posted space game being a get to grips shot of it all, Craig Wright a friend with programming powah and myself are now throwing ourselves into the deep, the epic deep. In the midst of developing the very basics of our new game RPG engine [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Recent site work &amp; BCG projects</title>
		<link>http://beakable.com/blog/recent-site-work-bcg-projects/</link>
		<comments>http://beakable.com/blog/recent-site-work-bcg-projects/#comments</comments>
		<pubDate>Thu, 17 Jun 2010 15:00:00 +0000</pubDate>
		<dc:creator>Iain Hamilton</dc:creator>
				<category><![CDATA[Beakable]]></category>
		<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://beakable.com/blog/?p=165</guid>
		<description><![CDATA[So the first BCG project is finished and can now be seen over on the Flash portfolio page or here: http://www.beakable.com/portfolio/flash_apps/bcg_interactive_case. It&#8217;s a pretty well designed Flash AS3 interactive quiz and is used for testing your market expansion skills. By selecting the most relevant questions and storing the answers at the cost of days to [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>First shot at the whole HTML5 Canvas Game Flash killer Thingy.</title>
		<link>http://beakable.com/blog/first-shot-at-the-whole-html5-canvas-game-flash-killer-thingy/</link>
		<comments>http://beakable.com/blog/first-shot-at-the-whole-html5-canvas-game-flash-killer-thingy/#comments</comments>
		<pubDate>Fri, 11 Jun 2010 11:30:08 +0000</pubDate>
		<dc:creator>Iain Hamilton</dc:creator>
				<category><![CDATA[Beakable]]></category>
		<category><![CDATA[Coding]]></category>

		<guid isPermaLink="false">http://beakable.com/blog/?p=157</guid>
		<description><![CDATA[Must say I&#8217;m impressed. Being a hardcore Flash fan and developer and having used the Macromedia/Adobe tied program for over ten years now, Canvas seems refreshing and fun. As far as preference goes, I would still stick with Flash Action Script 3.0 but then it does have years on Canvas. Having done physics demos with [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Fast Food Wars</title>
		<link>http://beakable.com/blog/fast-food-wars/</link>
		<comments>http://beakable.com/blog/fast-food-wars/#comments</comments>
		<pubDate>Sun, 06 Jun 2010 16:41:10 +0000</pubDate>
		<dc:creator>Iain Hamilton</dc:creator>
				<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://beakable.com/blog/?p=149</guid>
		<description><![CDATA[For my second digital drawing on the lenovo tablet I decided to attempt a more detailed picture. So far everything has been simple vibrant colours with basic details, until now. Fast Food Wars is a play on the  special edition Star Wars poster with the main stars being Colonel, The King, Ronald and Death. Quite [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Aabsolute Self Storage then and now</title>
		<link>http://beakable.com/blog/aabsolute-self-storage-then-and-now/</link>
		<comments>http://beakable.com/blog/aabsolute-self-storage-then-and-now/#comments</comments>
		<pubDate>Tue, 01 Jun 2010 22:41:05 +0000</pubDate>
		<dc:creator>Iain Hamilton</dc:creator>
				<category><![CDATA[Beakable]]></category>

		<guid isPermaLink="false">http://beakable.com/blog/?p=138</guid>
		<description><![CDATA[The web presence of Glasgow storage company Aabsolute in text and pictures with no 3D glasses required.
Before I set about the site it had been hitting machines in a rather poorly coded fashion. The information was there, but with browser issues and design flaws it was not the beauty site of self storage. With the [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stand back Mr Pig</title>
		<link>http://beakable.com/blog/stand-back-mr-pig/</link>
		<comments>http://beakable.com/blog/stand-back-mr-pig/#comments</comments>
		<pubDate>Mon, 17 May 2010 15:35:38 +0000</pubDate>
		<dc:creator>Iain Hamilton</dc:creator>
				<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://beakable.com/blog/?p=136</guid>
		<description><![CDATA[Been over six months since the last moment in time when I didn&#8217;t feel guilty to just kick back and learn some more digital art stuff. With 99% of the time in front of the screen being spent on Uni or work, it gets to that point where if you aren&#8217;t doing one of the [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lenovo x201 Battery Problem</title>
		<link>http://beakable.com/blog/lenovo-x201-battery-problem/</link>
		<comments>http://beakable.com/blog/lenovo-x201-battery-problem/#comments</comments>
		<pubDate>Wed, 12 May 2010 10:27:47 +0000</pubDate>
		<dc:creator>Iain Hamilton</dc:creator>
				<category><![CDATA[Beakable]]></category>

		<guid isPermaLink="false">http://beakable.com/blog/?p=130</guid>
		<description><![CDATA[Pretty much no posts over the last few months as I have been extremely busy. Been doing some large projects for the Boston Consulting Group as well as wrapping up my honours year project and papers. Expect to see a lot more activity now though!
Anyway my return to my blog is hopefully going to reach [...]]]></description>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Honours project Beakw.com</title>
		<link>http://beakable.com/blog/125/</link>
		<comments>http://beakable.com/blog/125/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 17:00:33 +0000</pubDate>
		<dc:creator>Iain Hamilton</dc:creator>
				<category><![CDATA[Beakable]]></category>

		<guid isPermaLink="false">http://beakable.com/blog/?p=125</guid>
		<description><![CDATA[Been having quite a bit of fun with the honours project recently and driving out the map editor for the multiplayer game itself. The game part is near completion to (code wise) with a round base system (similar to that of worms).  The editor is also rather neat with saving and loading of individual players [...]]]></description>
		<wfw:commentRss>http://beakable.com/blog/125/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Reseller Hosting and me.</title>
		<link>http://beakable.com/blog/reseller-hosting-and-me/</link>
		<comments>http://beakable.com/blog/reseller-hosting-and-me/#comments</comments>
		<pubDate>Sun, 07 Feb 2010 23:38:05 +0000</pubDate>
		<dc:creator>Iain Hamilton</dc:creator>
				<category><![CDATA[Beakable]]></category>

		<guid isPermaLink="false">http://beakable.com/blog/?p=120</guid>
		<description><![CDATA[Came accross this today http://jqueryui.com/and from first glance it looks rather epic. I&#8217;ve implemented the calendar tool into the Glasgow storage quote form and can say it was pretty simple to do.  I get the feeling I&#8217;m going to be using a lot more of the UI tools they provide and will probably be buying [...]]]></description>
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